Accessible XR: Design Beyond the Default Headset User
Make spatial tasks work through more than one input, viewpoint, or sensory channel, from session entry to exit.
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Separate what a person needs to accomplish from the physical method used to accomplish it. This guide covers entry, exit, posture, reach, multiple sensory channels, alternative inputs, and non-immersive content. Use its examples to create behavior-based acceptance criteria and complete test journeys, then review those journeys with participants relevant to your intended audience.

Make spatial tasks work through more than one input, viewpoint, or sensory channel, from session entry to exit.
Read the field note